In Real Life
Jan. 28th, 2024 02:22 pm
In Real Life by Cory DoctorowMy rating: 3 of 5 stars
About a 3.5 read thanks to some (most likely) unintentional things in here. First up, this GN is a decade old at the time of my reviewing it and the short story it's based on is I believe several years older. My biggest problem with this is it split its focus rather unsuccessfully. We have only one pov character, Anda, a young girl who is getting involved in her first MMRPG much to her mother's hesitation fearing (rightfully so) that her daughter could be preyed upon.
Anda was motivated by a speaker at the school, an Australian gamer girl (woman really, just not as alliterative) Liz is trying to put together a group of women gamers for this fantasy game and is giving these middle grade girls a free trial, talking at length about even in game girls tend to hide behind male avatars and gender neutral names (sadly a decade later that is still partially true).
Anda is swept away and is recruited by another girl to beat up gold farmers and she can earn IRL money for this. Knowing this might not be right, Anda goes along until she talks to a gold farmer and realizes this isn't an NPC. She's talking to a young Chinese man, Raymond, who has been too injured to work in a factory despite him being in his teens.
She learns that gold farming is when people get hold of and sell high value in-game objects to help players level up. The problem is the farmers tend to be people from developing countries and in poverty, selling to the wealthy first world players. So you have the problem of this illegal trade and it being someone's sole income (often working in bad conditions) plus ill feelings about a) people buying this stuff b) ESL players all being held as suspect in this activity.
Anda's attempts to help using her father's union's strike goes horribly wrong (not shocking in a communist country) and Raymond's situation gets more dire until she helps to spread his message (so it doesn't look like the whistle blower is within that company).
I think this would have worked better if it concentrated on just one thing, the farming or the misogyny. Doctorow is a long time activist and has a point that activisim only works if we ALL help regardless of race or gender. On the other hand, seeing this all through Anda's eyes there is an element of white savoir in this (even though the message that does it is coming from the Chinese players) Maybe if it didn't work so easily the ending might have sat better with me.
I think this had the best of intentions though. I wish gaming was a safer place. I've been a gamer girl since the 80s and it almost felt safer then (as you'd have to insult me to my face and not hide in the internet's shadows to do so). The sad part is if a woman gamer had written this, the ratings and the vitriol would likely have been worse.
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